The game itself
is so obviously, still a work in progress. There are some things that I went with simply for how quick and simple it would be to implement rather than would work best for this project, and so much that I just didn't have time to do. Things like the GUI, which I don't think should be obvious at all (basic though it is now), and the textures and backgrounds, are pretty much still just placeholders. They may be looking better than what they did, but there's not really any sort of distinct or memorable style evident.
Next up is
Actually getting a portfolio ready.
And of course, finishing this game.