Wednesday, 6 April 2011

Week 6

I'm a bit behind with things atm being in the middle of moving houses, so here's a belated movement build from last week, have at it. Things to refine: physics behaviour, needs to be more floaty and light, movement accuracy, gravity and more intuitive controls.

Moving moving.

Also, note to self, to work on this week in between packing and cleaning are obstacle textures and particle effects, an image/object for oil (the dark walls in the above build) and different images for the mouse pointer that will also work as a symbol for what you do with it.

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